Orc
Created by GM on 3/5/00 9:40:22 PM
GURPS Chacter Maker

Skills 5 Advantages 49 Psionic Powers 0
Attribs 35 Disadvantages -45 Total 44
Status 0 Unspent Points 0 0 ft 0 in 0 lbs

20 ST 12 Fatigue Used Defensive
10 DX 11 Swing 1d + 2 Dodge 6
-15 IQ 8 Thrust 1d - 1 (HTH +1) Parry 1
20 HT 12 Hits Taken Block 1
Movement Psionic Powers
CSN 6.75
Encumbrance Move
None 24 lbs
Light 48 lbs
Medium 72 lbs
Heavy 144 lbs
Extra-Heavy 240 lbs
5
4
3
2
1
Swim Move 1
Flying Move 0
Anti-Psi 0
Astral Projection 0
Electrokinesis 0
ESP 0
Healing 0
Vampirism 0
Psychokinesis 0
Telepathy 0
Teleportation 0
Saving Throws
Will 10
Vision 10
Hearing 10
Taste/Smell 9
Fright 12
Advantages Disadvantages
5 Alertness -
2 Acute Hearing -
2 Acute Vision -
10 High Pain Threshold -
5 Rapid Healing 1 -
10 Night Vision -
15 Combat Reflexes -
-20 Appearance 4:Hideous (-4) -
-5 Reputation - Bad -
-10 Bully -
-10 Intolerance 2 -
Weapon Configurations
Type Dmg Reach 1/2 Dmg Max Acc SS RoF Rcl Weight Cost Shots ST TL
AutoPistol - 45 Semi-Automatic -
Cr 2D 0 175 1700 2 10 3~ -2 7 10 6
Knife - Large (1H thr imp max 1d+2) -
Cut thr C -
Skills Score Cost Stat CPs Hrs Comments
Brawling 12 PE DX 2 0
Guns/Tp/TL 11 PE DX 1 0
Knife 11 PE DX 1 0
Driving/Tp/TL 10 PA DX 1 0

Notes/Information

Orc's always travel in groups sometimes up to 10 in a group. They will never fight when out numbered or there is no clear advantage. 

They are generally 1 to 2 feet taller than the average human. They like to use this to their advantage.