| Skills | 89 | Advantages | 63 | Psionic Powers | 0 |
| Attribs | 40 | Disadvantages | -57 | Total | 135 |
| Status | 0 | Unspent Points | 0 | 0 ft 0 in 0 lbs |
| -10 | ST | 9 | Fatigue Used | Defensive | ||
| 20 | DX | 12 | Swing | 1d - 1 | Dodge | 5 |
| 30 | IQ | 13 | Thrust | 1d - 2 (HTH +2) | Parry | 0 |
| 0 | HT | 10 | Hits Taken | Block | 0 |
| Movement | Psionic Powers |
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
| Advantages | Disadvantages | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Armor Configurations
|
||||||||||||||||
Totals
|
Weapon Configurations
|
| Skills | Score | Cost | Stat | CPs | Hrs | Comments |
| Acrobatics | 12 | PH | DX | 4 | 0 | |
| Body Sense | 13 | MH | IQ | 4 | 0 | |
| Blindside Attack | 11 | PA | DX | 1 | 0 | |
| Karate | 12 | PH | DX | 4 | 0 | |
| Short Staff | 11 | PH | DX | 2 | 0 | |
| Throwing Stick | 12 | PE | DX | 1 | 0 | |
| Throwing - (3) | 16 | PH | DX | 32 | 0 | |
| Breaking Blow | 11 | MH | IQ | 1 | 0 | |
| Throwing Art | 10 | PH | DX | 1 | 0 | |
| Push | 10 | PH | DX | 1 | 0 | |
| Pressure Points | 18 | MH | IQ | 15 | 0 | |
| Pressure Secrets | 11 | MVH | IQ | 2 | 0 | |
| Mental Strength | 11 | MH | IQ | 1 | 0 | |
| Meditation | 11 | MVH | IQ | 2 | 0 | |
| Body Control | 11 | MVH | IQ | 2 | 0 | |
| Blinding Touch | 11 | MVH | IQ | 2 | 0 | |
| Breath Control | 10 | MVH | IQ | 1 | 0 | |
| First Aid/TL | 13 | ME | IQ | 1 | 0 | |
| Theology | 11 | MH | IQ | 1 | 0 | |
| Philosophy/Tp | 11 | MH | IQ | 1 | 0 | |
| Driving/Hover Car | 11 | PA | DX | 1 | 0 | |
| Detect Lies | 12 | MH | IQ | 2 | 0 | |
| Stealth | 11 | PA | DX | 1 | 0 | |
| Teaching | 12 | MA | IQ | 1 | 0 | |
| Accounting | 12 | MH | IQ | 2 | 0 | |
| Computer Operation/TL | 13 | ME | IQ | 1 | 0 | |
| Staff - (2) | 11 | PH | DX | 2 | 0 |
| Spells | Score | Energy | Dur | TTC | Type | CPs | Hrs | Comments |
| Equipment | Cost | Weight | Quantity | Total Cost | Total Weight |
| Totals | 0.00 | 0.00 |
Notes/Information
Michelle trained under a Martial Arts master at remote temple on the uncharted isle to the south of Sagia. It was here that she learned her respect for life and her powerful combat techniques. Like all of those from her order, Michelle will only kill if the alternative is her own death. She will go for stuns and non-lethal methods of subdueing an attacker. As well as conditioning the body the order conditions the mind. Michelle excels at numbers. She arrived in Helina to seek adventure. She was working as an accoutant at the time of the Hellstorm